Military Wing
From Order of the athanor wiki
Instructor Razuvious
- 10 man
- Tanks mind control the 2 fighters, using the pilars, and use them to taunt/tank the boss in turn.
- Healers ensure the adds stay alive (hots are perfect here), and heal the raid. If needed, put 1 person dedicated on raid healing (there is some AOE and debuff flying arround)
- 25 man
- 2 priests mind control 2 fighters and taunt/tank the boss in turn. (They will require refreshing MC). The priests require 150+ hit rating to avoid as many interupts and resists as possible. Any other gear is not needed.
- Tank the other 2 fighters and keep them alive.
- Nuke the boss as soon as the priests have enough threat.
- After the boss is down, kill the adds.
Gothik the Harvester
10 & 25 man
Divide the raid in two equal teams, survive the waves and kill the boss. Not hard at all. Last part (when he is in the room) is a DPS race, he puts a stacking debuff lowering all stats
The Four Horsemen
Each horse(wo)man runs to his/her quarter where he/she must be tanked. The 2 HM in the front are melee with an aggro table. The 2 in the back are casters that attack the nearest player. Each HM does a unique AoE debuff (40y) that stacks. Switching from HM allows one type of debuff to wear off while stacking another one.
- 10m Tactic
- Tag Team: 1 healer, 1 ranged (lock) tank 2 HM in the back. They switch sides when their debuff stacks 3 times.
- Tank Team: 1 healer, 1 tank keep 1 HM in the front busy
- Storm Team: 1 tank, all dps, 1 healer wtfpwn the other HM while hugging him. When it's dead, they go to the second melee HM, then to the HM in the back.
- 25m Tactic
- Tag Team: 2 healers + 1 backup healer (outside debuff range). Healing is a lot more intense compared to 10m
- Tank Team: Same as 10m
- Storm Team: Same as 10m
- All
- Even when all the teams have gathered in the back, every player must keep an eye on his debuffs and move to the other HM if the debuffs stacked up to 3.

